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Publication related to Center for Computational Thinking and Design

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Aaen, J., Nielsen, J. A. & Carugati, A. (2022). The dark side of data ecosystems: A longitudinal study of the DAMD project. European Journal of Information Systems, 31(3), 288-312. https://doi.org/10.1080/0960085X.2021.1947753
Eriksson, E., Baykal, G. E. & Torgersson, O. (2022). The Role of Learning Theory in Child-Computer Interaction - A Semi-Systematic Literature Review. In Proceedings of Interaction Design and Children, IDC 2022 (pp. 50-68). Association for Computing Machinery. https://doi.org/10.1145/3501712.3529728
Nørgård, R. T., Eriksson, E., Nilsson, E. M. & Yoo, D. (2022). The VASE Pedagogical Framework: Teaching for Values in Design in Higher Education. In R. Rocco, A. Thomas & M. Novas-Ferradás (Eds.), Teaching Design For Values: Concepts, Tools & Practices (pp. 194-217). TU Delft Open. https://doi.org/10.34641/mg.54
Soon, W. (2022). Throb. In The Book of X: 10 Years of Computation, Communication, Aesthetics & X (pp. 341-343). Universidade Católica Portuguesa, School of Arts, CITAR: Research Centre for Science and Technology of the Arts. https://doi.org/10.24840/978-989-9049-26-0
Mascheroni, G., Zaman, B., Eriksson, E., Cino, D., Brandsen, S. & Bressa, N. A. (2022). Towards Computational Empowerment of Disadvantaged Children and Youth in Non-Formal Learning Contexts. Abstract from ICA annual conference, Paris, France.
Musaeus, L. H. & Musaeus, P. (2021). Computing and Gestures in High School Biology Education. In ITiCSE '21: Proceedings of the 26th ACM Conference on Innovation and Technology in Computer Science Education V. 1 (pp. 533-539). Article 3456307 Association for Computing Machinery. https://doi.org/10.1145/3430665.3456307
Biskjaer, M. M., Iversen, O. S. & Dindler, C. (2021). Cultivating Creativity in Computing Education: A Missed Opportunity? In S. Lemmetty, K. Collin, V. P. Glăveanu & P. Forsman (Eds.), Palgrave Studies in Creativity and Culture: Contexts, Processes and Support (pp. 89-113). Palgrave Macmillan. https://doi.org/10.1007/978-3-030-77066-2_5
Smith, R. C., Winschiers-Theophilus, H., Loi, D., Abreu de Paula, R., Kambunga, A. P., Samuel, M. M. & Zaman, T. (2021). Decolonizing Design Practices: Towards Pluriversality. In Y. Kitamura, A. Quigley, K. Isbister & T. Igarashi (Eds.), Extended Abstracts of the 2021 CHI Conference on Human Factors in Computing Systems, CHI EA 2021 Article 83 Association for Computing Machinery. https://doi.org/10.1145/3411763.3441334
Iversen, O. S. (2021). Demokratiske værdier og digitalisering. In Humanistiske initiativer: Forandring & sammenhængskraft frem mod 2030 Dansk Magisterforening.
Nordstrøm Rasmussen, C., Pakanen, M. A. & Petersen, M. G. (2021). Designing Socially Acceptable Light Therapy Glasses for Self-managing Seasonal Affective Disorder. In J. Häkkilä, P. Lopes, T. Kosch, J. Nishida, P. Strohmeier & Y. Abdelrahman (Eds.), Proceedings - AHs 2021: Augmented Humans Conference 2021 (pp. 307-312). Association for Computing Machinery. https://doi.org/10.1145/3458709.3458995
Iversen, O. S. & Dindler, C. (2021). Digital teknologi er kommunalpolitisk kernestof. In Det kommunalpolitisk lederskab : tæt på borgerne i de lokale fællesskaber (pp. 231-248). Hans Reitzels Forlag.
Constantin, A., Alexandru, C. A., Korte, J., Wilson, C., Fails, J. A., Sim, G., Read, J. & Eriksson, E. (2021). Distributing participation in design: Addressing challenges of a global pandemic. International Journal of Child - Computer Interaction, 28, Article 100255. https://doi.org/10.1016/j.ijcci.2021.100255
Daugbjerg, P., Krogh, L. B., Nielsen, K. & Sillasen, M. K. (2021). Engineering i gymnasiet: Vidensgrundlag.
Kok, A. L., Eriksson, E. & Nilsson, E. M. (2021). Envisioning Large-Scale Effects of Teaching Values in Design. In E. Brandt, T. Markussen, E. Berglund, G. Julier & P. Linde (Eds.), Proceedings of Nordes 2021: Matters of Scale. 15-18 August 2021 (pp. 59-67). Syddansk Universitet. https://conference2021nordes.org/program/
Eriksson, E., Barendregt, W. & Torgersson, O. (2021). Ethical dilemmas experienced by students in Child-Computer Interaction—A case study. International Journal of Child - Computer Interaction, 30, Article 100341. https://doi.org/10.1016/j.ijcci.2021.100341
Gauthier, D., Samson, A., Snodgrass, E., Soon, W. & Tyżlik-Carver, M. (2021). Executing: Critical Software Thing. In Uncertain Archives: Critical Keywords for Big Data (pp. 209-216). MIT Press.
Tamashiro, M. A., Van Mechelen, M., Schaper, M.-M. A. & Iversen, O. S. (2021). Introducing Teenagers to Machine Learning through Design Fiction: An Exploratory Case Study. In Proceedings of the International Conference on Interaction Design and Children (IDC 2021) (pp. 471–475). Association for Computing Machinery. https://doi.org/10.1145/3459990.3465193
Caprani, O., Petrat-Mehlin, S., Juncher, K. & Thestrup, K. (2021). MGP i 2.a, Mårslet Skole: En teknologi-leg. Interactive production https://lnkd.in/e8-ASAR
Pink, S., Smith, R. C., Fors, V., Lund, J., Raats, K., Osz, K., Lindgren, T. & Broström, R. (2021). Mobility as a Service Through Design: A Human Approach. In Intelligent Systems Reference Library (pp. 1-17). Springer Science+Business Media. https://doi.org/10.1007/978-3-030-64722-3_1
Pink, S., Smith, R. C., Fors, V., Lund, J., Raats, K., Osz, K., Lindgren, T. & Broström, R. (2021). Mobility as a Service through Design: A Human Approach. In S. Coxton & R. Napper (Eds.), Advancing a Design Approach to Enriching Public Transport Springer.
Korte, J., Constantin, A., Wilson, C., Alexandru, C. A., Sim, G., Read, J., Good, J., Fails, J. A. & Eriksson, E. (2021). Participatory Design of the World's Largest DPD Project with Children. In Proceedings of Interaction Design and Children, IDC 2021: IDC '21 (pp. 687-691). Association for Computing Machinery. https://doi.org/10.1145/3459990.3460514
Kambunga, A. P., Smith, R. C., Winschiers-Theophilus, H., Pinto, N., Abril, X. B., Boffi, L., Dzisi, E., Zaman, T., Hernandez Ibinarriaga, D., Chahine, A., Jensen, L. L. & Vold, V. (2021). Pluriversal Design: A Virtual Decolonising Exhibition. In C&T 2021: Supplementary Proceedings of the 10th International Conference on Communities and Technologies European Society for Socially Embedded Technologies (EUSSET). https://doi.org/10.18420/ct2021-063
Leiva, G., Grønbæk, J. E., Klokmose, C. N., Nguyen, C., Kazi, R. H. & Asente, P. (2021). Rapido: Prototyping Interactive AR Experiences through Programming by Demonstration. In UIST 2021 - Proceedings of the 34th Annual ACM Symposium on User Interface Software and Technology (pp. 626-637). Association for Computing Machinery. https://doi.org/10.1145/3472749.3474774
Eriksson, E., Barendregt, W., Nilsson, E. M. & Nørgård, R. T. (2021). Teaching Values in Design in Higher Education - Towards the New Normal. Paper presented at ETHICOMP'21, Logroño, Spain.
Nielsen, K. & Sillasen, M. (2021). Teknologifilosofi, modus-2 viden og et forsømmeligt ministerium. MONA - Matematik- og Naturfagsdidaktik, 2021(3), 75-79.
Eriksson, E., Baykal, G. E., Torgersson, O. & Bjork, S. (2021). The CoCe Design Space - Exploring the Design Space for Co-Located Collaborative Games that Use Multi-Display Composition. In W. Ju, L. Oehlberg, S. Follmer, S. Fox & S. Kuznetsov (Eds.), DIS 2021 - Proceedings of the 2021 ACM Designing Interactive Systems Conference: Nowhere and Everywhere (pp. 718-733). Association for Computing Machinery. https://doi.org/10.1145/3461778.3462023
Kaspersen, M. H., Bilstrup, K.-E. K. & Petersen, M. G. (2021). The Machine Learning Machine: A Tangible User Interface for Teaching Machine Learning. In TEI 2021 - Proceedings of the 15th International Conference on Tangible, Embedded, and Embodied Interaction (pp. 1-12). Article 19 Association for Computing Machinery. https://doi.org/10.1145/3430524.3440638
Nielsen, K. & Sillasen, M. (2021). Undervisning i teknologisk dannelse i læreruddannelsens naturfag. MONA - Matematik- og Naturfagsdidaktik, 2021(1), 27-49.
Soon, W. (2021, May). Unerasable Characters III. Virginia Tech's MFA in Creative Writing. https://thenewriver.us/775-2/