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Publication related to Center for Computational Thinking and Design

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Griggio, C., Giang, N., Leiva, G. & Mackay, W. (2016). The UIST Video Browser. In UIST 2016-29th ACM Symposium on User Interface Software and Technology (pp. 59-60)
Strandby, M. W., Szatkowski, M. K., Petersen, J. L., Storebjerg, A., Dindler, C. & Ryan, T. (2016). Urban FIFA: Augmenting Social Sports with Video Game Elements. In Proceedings of the 9th Nordic Conference on Human-Computer Interaction: Game-Changing Design, NordiCHI 2016 Article 85 Association for Computing Machinery. https://doi.org/10.1145/2971485.2996473
Read, J., Hourcade, J. P., Druin, A., Markopoulos, P., Bekker, T. & Iversen, O. S. (2015). CCI SIG: Interactive Childhood - Crossing Cultures and Continents. In CHI EA '15 : Proceedings of the 33rd Annual ACM Conference Extended Abstracts on Human Factors in Computing Systems (pp. 853-856). Association for Computing Machinery. https://doi.org/10.1145/2702613.2727690
Elblaus, L., Tsaknaki, V., Lewandowski, V., Bresin, R., Hwang, S., Song, J., Gim, J., Griggio, C., Leiva, G. & Romero, M. (2015). Demo hour. Interactions, 22(5), 6-9.
Smith, R. C. & Kjærsgaard, M. G. (2015). Design Anthropology in Participatory Design. Interaction Design and Architecture(s), 26, 73-80.
Boström, P. & Eriksson, E. (2015). Design for self-reporting psychological health in children with intellectual disabilities. In Proceedings of IDC 2015: The 14th International Conference on Interaction Design and Children (pp. 279-282). Article 2771896 Association for Computing Machinery. https://doi.org/10.1145/2771839.2771896
Börjesson, P., Barendregt, W., Eriksson, E. & Torgersson, O. (2015). Designing technology for and with developmentally diverse children - A systematic literature review. In Proceedings of IDC 2015: The 14th International Conference on Interaction Design and Children (pp. 79-88). Article 2771848 Association for Computing Machinery. https://doi.org/10.1145/2771839.2771848
Nielsen, K. (2015). En usandsynlig historie: om tilblivelsen af den personlige computer. In H. Nielsen, H. Siggaard Jensen, K. Hvidtfelt Nielsen & K. Nielsen (Eds.), Forandringens vinde: Nye teknologihistorier (pp. 211-238). Nyt Teknisk Forlag.
Bertelsen, O. W., Halskov, K., Bardzell, S. (Ed.), Bødker, S. (Ed.), Iversen, O. S. (Ed.), Klokmose, C. N. (Ed.) & Korsgaard, H. (Ed.) (2015). Foreword. In Critical Alternatives: Proceedings of The Fifth Decennial Aarhus Conference 17- 21 August 2015, Aarhus, Denmark (pp. ii). Department of Computer Science, Aarhus University. http://cs.au.dk/~hko/Aarhus2015ProceedingsVolumeI.pdf
Petersen, M. G., Rasmussen, M. K. & Jakobsen, K. (2015). Framing open-ended and constructive play with emerging interactive materials. In Proceedings of the 14th International Conference on Interaction Design and Children , IDC '15 (pp. 150-159 ). Association for Computing Machinery. https://doi.org/10.1145/2771839.2771855
Jakobsen, K., Petersen, M. G. & Rasmussen, M. K. (2015). Framing Open-Ended and Constructive Play with Emerging Interactive Materials. 150-159. Paper presented at Interaction Design and Children 2015, Boston, Massachusetts, United States.
Nielsen, K., Dolin, J. & Horst, S. (2015). Hvad er kvalitet i matematik- og naturfagsundervisning? MONA: Matematik og Naturfagsdidaktik, 2015-1, 67-75.
Merritt, T. R., Nørgaard, M., Laursen, C., Rasmussen, M. K. & Petersen, M. G. (2015). Imagined Physics: Exploring Examples of Shape-changing Interfaces. In H. Samani (Ed.), Cognitive Robotics (pp. 89-111). CRC Press.
Giannakos, M. N., Divitini, M., Iversen, O. S. & Koulouris, P. (2015). Make2Learn: Fostering Engagement and Creativity in Learning through Making. In M. N. Giannakos, M. Divitini, O. S. Iversen & P. Koulouris (Eds.), Proceedings of the Workshop of Making as a Pathway to Foster Joyful Engagement and Creativity in Learning (Make2Learn 2015) in conjunction with the International Conference on Entertainment Computing (ICEC 2015) (pp. 1-6). CEUR Workshop Proceedings.
Giannakos, M. N., Divitini, M., Iversen, O. S. & Koulouris, P. (2015). Making as a Pathway to Foster Joyful Engagement and Creativity in Learning. In K. Chorianopoulos, M. Divitini, JB. Hauge, L. Jaccheri & R. Malaka (Eds.), ENTERTAINMENT COMPUTING - ICEC 2015: 14th International Conference, ICEC 2015, Trondheim, Norway, September 29 - Ocotober 2, 2015, Proceedings (pp. 566-570). Springer. https://doi.org/10.1007/978-3-319-24589-8_58
Samson, A. & Soon, W. (2015). Network Affordances: Unpredictable parameters of a Hong Kong SPEED SHOW. The Fibreculture Journal, 24, 127-151. Article FJC-178.
Nielsen, K. (2015). Radio er opfundet to gange: Fra trådløs telegrafi til broadcasting. In H. Nielsen, H. Siggard Jensen, K. Hvidtfelt Nielsen & K. Nielsen (Eds.), Forandringens vinde: Nye teknologihistorier (pp. 121-171). Nyt Teknisk Forlag.
Iversen, O. S., Smith, R. C., Blikstein, P., Eva Sophie, K. & Read, J. (Eds.) (2015). Special Issue on Digital Fabrication in Education. Elsevier. International Journal of Child - Computer Interaction https://www.sciencedirect.com/journal/international-journal-of-child-computer-interaction/vol/5/suppl/C
Cunha, J. V., Carugati, A. & Leclercq, A. (2015). The Dark Side of Computer-Mediated Control. Information Systems Journal, 25(4), 319-354. https://doi.org/10.1111/isj.12066
Obwegeser, N., de Araujo Burcharth, A. L. & Carugati, A. (2015). THE INFLUENCE OF INFORMATION SYSTEMS STRATEGY ON FAST GROWING SMES. Paper presented at E-Leadership: the new frontier of management, Münster, Germany.
Griggio, C. F., Romero, M. & Leiva, G. (2015). Towards an interactive dance visualization for inspiring coordination between dancers. In Proceedings of the 33rd Annual ACM Conference Extended Abstracts on Human Factors in Computing Systems (pp. 1513-1518)
Nielsen, K. & Goldbech, O. (2015). Udsigt til bedre læreuddannelse - Erfaringer fra to udviklingsprojekter. MONA: Matematik og Naturfagsdidaktik, 2015-4, 66-72.
Leong, T. W. & Iversen, O. S. (2015). Values-led Participatory Design as a pursuit of meaningful alternatives. In B. Ploderer, M. Carter, M. Gibbs, W. Smith & F. Vetere (Eds.), OzCHI '15: Proceedings of the Annual Meeting of the Australian Special Interest Group for Computer Human Interaction (pp. 314-323). Association for Computing Machinery. https://doi.org/10.1145/2838739.2838784
Soon, W. (2015). Winnie Soon. In D. Francis (Ed.), 改變種子: Contemporary Art from Hong Kong and Beyond (pp. 62-63). Center on Contemporary Art.
Soon, W. (2015). Zombies in Spam Culture. In Tracing Data: What you see is not what we write. Proceedings (Vol. 1, pp. 86-94). The writing machine collective.
Dindler, C. & Dalsgaard, P. (2014). Between Theory and Practice: Bridging Concepts in HCI research. In ACM CHI Conference on Human Factors in Computing Systems (Vol. 14, pp. 1635-1644 ). Association for Computing Machinery. https://doi.org/10.1145/2556288.2557342
Grönvall, E., Kinch, S., Petersen, M. G. & Rasmussen, M. K. (2014). Causing Commotion with a Shape-changing Bench: Experiencing Shape-Changing Interfaces in Use. In M. Jones, P. Palanque, A. Schmidt & T. Grossman (Eds.), CHI'14, SIGCHIConference on Human Factors in Computing Systems : Proceedings (pp. 2559-2568). Association for Computing Machinery. https://doi.org/10.1145/2556288.2557360
Read, J., Hourcade, J. P., Markopoulos, P. & Iversen, O. S. (2014). Child Computer Interaction SIG: Towards Sustainable Thinking and Being. Abstract from Human Factors in Computing Systems, Toronto, Canada. https://doi.org/10.1145/2559206.2559214
Smith, R. C. & Gislev Kjærsgaard, M. (2014). Design Anthropology in Participatory Design: From Ethnography to Anthropological Critique? In PDC '14 - Proceedings of the 13th Participatory Design Conference (Vol. 2, pp. 217-218). Association for Computing Machinery. https://doi.org/10.1145/2662155.2662209
Fritsch, J. & Iversen, O. S. (2014). Designing for experience: Scaffolding a design ecology. In B. T. Knudsen, D. R. Christensen & P. Blenker (Eds.), Enterprising Initiatives in the Experience Economy: Transforming Social Worlds (pp. 226-244). Routledge.