Strandby, M. W., Szatkowski, M. K., Petersen, J. L.
, Storebjerg, A., Dindler, C. & Ryan, T. (2016).
Urban FIFA: Augmenting Social Sports with Video Game Elements. In
Proceedings of the 9th Nordic Conference on Human-Computer Interaction: Game-Changing Design, NordiCHI 2016 Article 85 Association for Computing Machinery.
https://doi.org/10.1145/2971485.2996473
Mola, L., Rossignoli, C.
, Carugati, A. & Giangreco, A. (2015).
Business Intelligence System Design and its Consequences for Knowledge Sharing, Collaboration, and Decision-Making: An Exploratory Study, International Journal of Technology and Human Interaction.
International Journal of Technology and Human Interaction,
11(4), 1-25.
https://doi.org/10.4018/IJTHI.2015100101
Read, J., Hourcade, J. P., Druin, A., Markopoulos, P., Bekker, T.
& Iversen, O. S. (2015).
CCI SIG: Interactive Childhood - Crossing Cultures and Continents. In
CHI EA '15 : Proceedings of the 33rd Annual ACM Conference Extended Abstracts on Human Factors in Computing Systems (pp. 853-856). Association for Computing Machinery.
https://doi.org/10.1145/2702613.2727690
Bardzell, S.
, Bødker, S., Iversen, O. S., Klokmose, C. N. & Korsgaard, H. (Eds.) (2015).
Critical Alternatives: Proceedings of The Fifth Decennial Aarhus Conference 17- 21 August 2015, Aarhus, Denmark. Department of Computer Science, Aarhus University.
http://cs.au.dk/~hko/Aarhus2015ProceedingsVolumeI.pdf
Elblaus, L., Tsaknaki, V., Lewandowski, V., Bresin, R., Hwang, S., Song, J., Gim, J., Griggio, C.
, Leiva, G. & Romero, M. (2015).
Demo hour.
Interactions,
22(5), 6-9.
Bertelsen, O. W., Halskov, K., Bardzell, S. (Ed.)
, Bødker, S. (Ed.), Iversen, O. S. (Ed.), Klokmose, C. N. (Ed.) & Korsgaard, H. (Ed.) (2015).
Foreword. In
Critical Alternatives: Proceedings of The Fifth Decennial Aarhus Conference 17- 21 August 2015, Aarhus, Denmark (pp. ii). Department of Computer Science, Aarhus University.
http://cs.au.dk/~hko/Aarhus2015ProceedingsVolumeI.pdf
Giannakos, M. N., Divitini, M.
, Iversen, O. S. & Koulouris, P. (2015).
Make2Learn: Fostering Engagement and Creativity in Learning through Making. In M. N. Giannakos, M. Divitini, O. S. Iversen & P. Koulouris (Eds.),
Proceedings of the Workshop of Making as a Pathway to Foster Joyful Engagement and Creativity in Learning (Make2Learn 2015) in conjunction with the International Conference on Entertainment Computing (ICEC 2015) (pp. 1-6). CEUR Workshop Proceedings.
Giannakos, M. N., Divitini, M.
, Iversen, O. S. & Koulouris, P. (2015).
Making as a Pathway to Foster Joyful Engagement and Creativity in Learning. In K. Chorianopoulos, M. Divitini, JB. Hauge, L. Jaccheri & R. Malaka (Eds.),
ENTERTAINMENT COMPUTING - ICEC 2015: 14th International Conference, ICEC 2015, Trondheim, Norway, September 29 - Ocotober 2, 2015, Proceedings (pp. 566-570). Springer.
https://doi.org/10.1007/978-3-319-24589-8_58
Soon, W. (2015).
Winnie Soon. In D. Francis (Ed.),
改變種子: Contemporary Art from Hong Kong and Beyond (pp. 62-63). Center on Contemporary Art.
Soon, W. (2015).
Zombies in Spam Culture. In
Tracing Data: What you see is not what we write. Proceedings (Vol. 1, pp. 86-94). The writing machine collective.
Grönvall, E.
, Kinch, S., Petersen, M. G. & Rasmussen, M. K. (2014).
Causing Commotion with a Shape-changing Bench: Experiencing Shape-Changing Interfaces in Use. In M. Jones, P. Palanque, A. Schmidt & T. Grossman (Eds.),
CHI'14, SIGCHIConference on Human Factors in Computing Systems : Proceedings (pp. 2559-2568). Association for Computing Machinery.
https://doi.org/10.1145/2556288.2557360