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Publication related to Center for Computational Thinking and Design

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Auener, S., Daugbjerg, P. S., Nielsen, K. & Sillasen, M. K. (2018). Engineering i skolen. Hvad, hvordan, hvorfor. VIA University College. https://astra.dk/sites/default/files/eis_rapport_v4_1.pdf
Soon, W., Eschenburg, M. (Ed.), Larson, E. (Ed.), Wang, W. (Ed.) & Wang, Z. (Ed.) (2018). Executing Queries as a Form of Artistic Practice. Paper presented at Overwhelming Imagination, Beijing, China.
Samson, A., Olsen, L. M., Soon, W., Snodgrass, E. & Gallardo, F. (2018). Execution. In R. Braidotti & M. Hlavajova (Eds.), Posthuman Glossary (pp. 141-14). Bloomsbury Academic.
Giannakos, M. N., Divitini, M., Jaccheri, L. & Iversen, O. S. (2018). Fablearn Europe 2018 chairs’ welcome. -, Part F137702, 1.
Giannakos, M. N., Divitini, M., Jaccheri, L. & Iversen, O. S. (Eds.) (2018). FABLEARN Europe: Proceedings of the Conference on Creativity and Making in Education. Association for Computing Machinery.
Iversen, O. S., Smith, R. C. & Dindler, C. (2018). From Computational Thinking to Computational Empowerment: A 21st Century PD Agenda. In Proceedings of the Participatory Design Conference 2018, Genk, Belgium Article 7 Association for Computing Machinery. https://doi.org/10.1145/3210586.3210592
Eriksson, E., Barendregt, W., Torgersson, O., Börjesson, P., Bekker, T. & Vasalou, A. (2018). Intermediate-level knowledge in child-computer interaction. 699-704. Paper presented at IDC '18 Interaction Design and Children

, Trondheim, Norway. https://doi.org/10.1145/3202185.3205865
Eriksson, E., Heath, C., Ljungstrand, P. & Parnes, P. (2018). Makerspace in school: considerations from a large-scale national testbed. International Journal of Child - Computer Interaction, 16, 9-15. https://doi.org/10.1016/j.ijcci.2017.10.001
Barendregt, W., Börjesson, P., Eriksson, E., Torgersson, O., Bekker, T. & Skovbjerg, H. M. (2018). Modelling the roles of designers and teaching staff when doing participatory design with children in special education. In Proceedings of the 15th Participatory Design Conference: Full Papers: (PDC '18) (Vol. 1). Article 9 Association for Computing Machinery. https://doi.org/10.1145/3210586.3210589
Leiva, G. & Beaudouin-Lafon, M. (2018). Montage: A Video Prototyping System to Reduce Re-Shooting and Increase Re-Usability. In Proceedings of the 31st Annual ACM Symposium on User Interface Software and Technology (pp. 675-682)
Carugati, A., Fernández, W., Mola, L. & Rossignoli, C. (2018). My choice, your problem? Mandating IT use in large organisational networks. Information Systems Journal, 28(1), 6-47. https://doi.org/10.1111/isj.12120
Serholt, S., Eriksson, E., Dalsgaard, P., Bats, R. & Ducros, A. (2018). Opportunities and Challenges for Technology Development and Adoption in Public Libraries. In NordiCHI 2018: Revisiting the Life Cycle - Proceedings of the 10th Nordic Conference on Human-Computer Interaction (pp. 311-322). Association for Computing Machinery. https://doi.org/10.1145/3240167.3240198
Gröschel, C., Dalsgaard, P., Klokmose, C. N., Korsgaard, H., Eriksson, E., Bats, R., Tabard, A., Ducros, A. & Serholt, S. (2018). PARTICIPATE: Capturing Knowledge in Public Library Activities. In CHI EA '18 : Proceedings of the 2018 CHI Conference Extended Abstracts on Human Factors in Computing Systems Article LBW060 https://doi.org/10.1145/3170427.3188605
Eriksson, E., Torgersson, O. & Melin, A. (2018). Plan&Do: a technology probe supporting children with intellectual disabilities in leisure activities. 663-668. Paper presented at Interaction Design and Children conference, Trondheim, Norway. https://doi.org/10.1145/3202185.3210796
Tuhkala, A., Wagner, M.-L., Nielsen, N., Iversen, O. S. & Karkkainen , T. (2018). Technology Comprehension - Scaling Making into a National Discipline. In Proceedings of FabLearn Europe 2018: Conference on Creativity and Making in Education (pp. 72-80). Association for Computing Machinery. https://doi.org/10.1145/3213818.3213828
Börjesson, P., Barendregt, W., Eriksson, E., Torgersson, O., Arvidsson, L. & Persson, L. (2018). The Merits of Situated Evaluation as an Alternative UX Evaluation Method to understand Appropriation. Interaction Design and Architecture(s), (37), 78-98. http://www.mifav.uniroma2.it/inevent/events/idea2010/doc/37_4.pdf
Carlborg, N., Tyrén, M., Heath, C. & Eriksson, E. (2018). The Scope of Autonomy Model: Development of Teaching Materials for Computational Thinking in Primary School. 37-44. Paper presented at Fablearn Europe 2018, Trondheim, Norway. https://doi.org/10.1145/3213818.3213824
Leiva, G., Maudet, N. & Beaudouin-Lafon, M. (2018). Towards Collaborative Prototyping Tools for Interaction Design. In Workshop: Digital Tools in Collaborative Creative Work
Saad-Sulonen, J., Eriksson, E., Halskov, K., Karasti, H. & Vines, J. (2018). Unfolding participation over time: Temporal lenses in participatory design. CoDesign: International Journal of CoCreation in Design and the Arts, 14(1), 4-16. https://doi.org/10.1080/15710882.2018.1426773
Saad-Sulonen, J., Eriksson, E., Halskov, K., Karasti, H. & Vines, J. (2018). Unfolding participation over time in the design of IT. CoDesign: International Journal of CoCreation in Design and the Arts, 14(1), 1-3. https://doi.org/10.1080/15710882.2018.1426981
Soon, W. (2018). Vocable Code. Software, Electronic Literature Organization. http://siusoon.net/vocable-code/
Soon, W. & Cox, G. (2018). Vocable Code. In G. Cox, H. Drayson, A. Fatehrad, A. Gall & L. Hopes (Eds.), Artistic research will eat itself: Proceedings of the The 9th International Conference on Arctic Research (pp. 251-258). Society for Artistic Research. https://www.researchcatalogue.net/profile/show-exposition?exposition=512748
Soon, W. (2018). Vocable Code. MAI: Feminism and Visual Culture , 2018(2). https://maifeminism.com/vocable-code/
Iversen, O. S., Smith, R. C. & Dindler, C. (2017). Child as Protagonist: Expanding the Role of Children in Participatory Design. In P. Blikstein & D. Abrahamson (Eds.), IDC 2017 - Proceedings of the 2017 ACM Conference on Interaction Design and Children: Proceedings of the 2017 Conference on Interaction Design and Children (pp. 27-37). Association for Computing Machinery. https://doi.org/10.1145/3078072.3079725
Hourcade, J. P., Zeising, A., Iversen, O. S., Parés, N., Eisenberg, M., Quintana, C. & Skov, M. (2017). Child-Computer Interaction SIG: Ethics and Values. In CHI 2017 Extended Abstracts - Proceedings of the 2017 ACM SIGCHI Conference on Human Factors in Computing Systems: Explore, Innovate, Inspire (pp. 1334-1337). Association for Computing Machinery. https://doi.org/10.1145/3027063.3049286
Petersen, M. G., Rasmussen, M. K. & Krogh, P. G. (2017). Collective Interaction: A Designerly Visual Analysis of Seven Research Prototypes. In Proceedings of the 29th Australian Computer-Human Interaction Conference: Human-Nature, OzCHI 2017 (pp. 68-76). Association for Computing Machinery. https://doi.org/10.1145/3152771.3152779
Maudet, N., Leiva, G., Beaudouin-Lafon, M. & Mackay, W. (2017). Design Breakdowns: Designer-Developer Gaps in Representing and Interpreting Interactive Systems. In Proceedings of the 2017 ACM Conference on Computer Supported Cooperative Work and Social Computing (pp. 630-641)
Nielsen, K., Daugbjerg, P. S. & Sillasen, M. (2017). Engineering - en uddybende kommentar til en kommentar fra Kolmos og Grunwald. MONA - Matematik- og Naturfagsdidaktik, 2017(03), 95-97.
Nielsen, K., Sillasen, M. K. & Daugbjerg, P. S. (2017). Engineering - svaret på naturfagenes udfordringer? MONA: Matematik og Naturfagsdidaktik, 2017-2, 64. https://tidsskrift.dk/mona/article/view/36656
Soon, W. (2017). Executing Microtemporality. In H. Pritchard, E. Snodgrass & M. Tyźlik-Carver (Eds.), Executing Practices (pp. 89-102). Autonomedia. http://www.data-browser.net/06/
Rasmussen, M. K., Rasmussen, M. K., Verdezoto, N., Brewer, R. S., Nielsen, L. L. & Bouvin, N. O. (2017). Exploring the Flexibility of Everyday Practices for Shifting Energy Consumption through ClockCast. In Proceedings of the 29th Australian Computer-Human Interaction Conference: Human-Nature, OzCHI 2017 (pp. 296-306). Association for Computing Machinery. https://doi.org/10.1145/3152771.3152803
Smith, R. C., Iversen, O. S. & Veerasawmy, R. (2017). Impediments to digital fabrication in education: A study of teachers' role in digital fabrication. In Information and Technology Literacy: Concepts, Methodologies, Tools, and Applications (Vol. 1-4, pp. 301-319). IGI global. https://doi.org/10.4018/978-1-5225-3417-4.ch017
Barendregt, W., Torgersson, O., Eriksson, E. & Börjesson, P. (2017). Intermediate-Level Knowledge in Child-Computer Interaction: A Call for Action. In P. Blikstein & D. Abrahamson (Eds.), IDC 2017 - Proceedings of the 2017 ACM Conference on Interaction Design and Children: Proceedings of the 2017 Conference on Interaction Design and Children (pp. 7-16). Association for Computing Machinery. https://doi.org/10.1145/3078072.3079719
Nielsen, B. L. & Nielsen, K. (2017). Kompetenceudvikling for undervisere/pædagogisk personale. In J. A. Nielsen (Ed.), Litteraturstudium til arbejdet med en national naturvidenskabsstrategi (pp. 50-72). Institut for Naturfagenes Didaktik, Københavns Universitet. https://astra.dk/sites/default/files/Naturvidenskabsstrategi_Litteraturstudium_Rapport.pdf