The section has been part of forming the international research areas of CSCW and PD, from before the first international conferences in the 1980s. Computer Supported Cooperative Work has been studied in many larger projects over the years, including EuroCoop/EuroCode, Palcom, and more recently the ERC project CIO. Currently the Rework project makes important contributions to CSCW through framework, theory and technological prototypes supporting hybrid work activities where people collaborate across collocated and remote settings. (#Nævn også Jens-Emil’s IPD?)
One important focus of the section’s research in this area is on dynamic configurations of multiple technologies (artefact ecologies).
Participatory Design has been a focus area of the Section since the early DUE and Utopia projects in the early 1980ies. Many projects throughout the section have been deploying PD methods such as workshops and hands-on prototyping. Specifically more recent projects have worked with NGO communities to pursue better and more controllable technologies for their joint use. Also PD has been important in the section’s recent work with schools and the educational system.
Members of the section have made important scientific contributions to these topics through theory, research and design methods, as well as technological designs and prototypes.
The section has continuously contributed the the development of a strong theoretical foundations in the areas of CSCW and PD. Notably, Bødkers early work on human activity theory (AT) in human-computer interaction based on the early PD experience in the UTOPIA project. The section has continued to contribute to the development of AT. While AT has been, and still is, pivotal for the sections theory work, the practice and pragmatics of the object at hand some times inspire the integration of diverse theories and approaches.
The section has had strong impact on the development of research method in Human Centred Computing.
The section's work on CSCW and PD has historical and ongoing impact on improving IT systems for human use through out society. The importance of this is increasing as interactive technologies pervade most parts of human life
The section has a long tradition of working with community groups, NGOs as well as companies and governmental agencies regarding these research topics. As example the current Rework project works with artists and artist organisations as well as a number of Danish and internal companies who does hybrid work or develops technologies for it.
Asbjørn Ammitzbøll Flügge, Henrik Korsgaard, and Susanne Bødker. 2024. The Working Jobless: Unemployment as Work. Proc. ACM Hum.-Comput. Interact. 8, CSCW2, Article 355 (November 2024), 24 pages. https://doi.org/10.1145/3686894
Susanne Bødker, Eve Hoggan, and Ida Larsen-Ledet. 2024. Material Mediation in Collaborative Activity. Proc. ACM Hum.-Comput. Interact. 8, CSCW1, Article 207 (April 2024), 24 pages. https://doi.org/10.1145/3653698
Pernille Bjørn, Juliane Busboom, Melanie Duckert, Susanne Bødker, Irina Shklovski, Eve Hoggan, Kellie Dunn, Qianqian Mu, Louise Barkhuus, and Nina Boulus-Rødje. 2024. Achieving Symmetry in Synchronous Interaction in Hybrid Work is Impossible. ACM Trans. Comput.-Hum. Interact. 31, 4, Article 49 (August 2024), 34 pages. https://doi.org/10.1145/3648617
Henrik Korsgaard, Peter Lyle, Joanna Saad-Sulonen, Clemens Nylandsted Klokmose, Midas Nouwens, and Susanne Bødker. 2022. Collectives and Their Artifact Ecologies. Proc. ACM Hum.-Comput. Interact. 6, CSCW2, Article 432 (November 2022), 26 pages. https://doi.org/10.1145/3555533
Bødker, S., Dindler, C., Iversen, O.S., Smith, R.C. (2022). Participatory Design. Synthesis Lectures on Human-Centered Informatics. Springer, https://doi.org/10.1007/978-3-031-02235-7_2
Bødker, S., Dindler, C. & Iversen, O.S. Tying Knots: Participatory Infrastructuring at Work. Comput Supported Coop Work 26, 245–273 (2017). https://doi.org/10.1007/s10606-017-9268-y
Susanne Bødker, Henrik Korsgaard, and Joanna Saad-Sulonen. 2016. 'A Farmer, a Place and at least 20 Members': The Development of Artifact Ecologies in Volunteer-based Communities. In Proceedings of the 19th ACM Conference on Computer-Supported Cooperative Work & Social Computing (CSCW '16). Association for Computing Machinery, New York, NY, USA, 1142–1156. https://doi.org/10.1145/2818048.2820029
Susanne Bødker and Morten Kyng. 2018. Participatory Design that Matters—Facing the Big Issues. ACM Trans. Comput.-Hum. Interact. 25, 1, Article 4 (February 2018), 31 pages. https://doi.org/10.1145/3152421
Bødker, S., & Klokmose, C. N. (2011). The Human–Artifact Model: An Activity Theoretical Approach to Artifact Ecologies. Human–Computer Interaction, 26(4), 315–371. https://doi.org/10.1080/07370024.2011.626709
Line Have Musaeus, Marianne Graves Petersen, and Clemens Nylandsted Klokmose. 2024. Bringing Teachers and Researchers Together through Participatory Design and Cooperative Prototyping in Computing Education. In Proceedings of the 55th ACM Technical Symposium on Computer Science Education V. 1 (SIGCSE 2024). Association for Computing Machinery, New York, NY, USA, 902–908. https://doi.org/10.1145/3626252.3630796
Jens Emil Sloth Grønbæk, Marcel Borowski, Eve Hoggan, Wendy E. Mackay, Michel Beaudouin-Lafon, and Clemens Nylandsted Klokmose. 2023. Mirrorverse: Live Tailoring of Video Conferencing Interfaces. In Proceedings of the 36th Annual ACM Symposium on User Interface Software and Technology (UIST '23). Association for Computing Machinery, New York, NY, USA, Article 14, 1–14. https://doi.org/10.1145/3586183.3606767
Jens Emil Grønbæk, Banu Saatçi, Carla F. Griggio, and Clemens Nylandsted Klokmose. 2021. MirrorBlender: Supporting Hybrid Meetings with a Malleable Video-Conferencing System. In Proceedings of the 2021 CHI Conference on Human Factors in Computing Systems (CHI '21). Association for Computing Machinery, New York, NY, USA, Article 451, 1–13. https://doi.org/10.1145/3411764.3445698
Jens Emil Grønbæk, Henrik Korsgaard, Marianne Graves Petersen, Morten Henriksen Birk, and Peter Gall Krogh. 2017. Proxemic Transitions: Designing Shape-Changing Furniture for Informal Meetings. In Proceedings of the 2017 CHI Conference on Human Factors in Computing Systems (CHI '17). Association for Computing Machinery, New York, NY, USA, 7029–7041. https://doi.org/10.1145/3025453.3025487
Rachel Charlotte Smith, Marie-Monique Schaper, Mariana Aki Tamashiro, Maarten Van Mechelen, Marianne Graves Petersen, Ole Sejer Iversen,
A research agenda for computational empowerment for emerging technology education,
International Journal of Child-Computer Interaction,
Volume 38, 2023, 100616, ISSN 2212-8689, https://doi.org/10.1016/j.ijcci.2023.100616.