Aarhus Universitets segl

Human-Centered Computing

Human-Centered Computing

The Human-Centered Computing section explores how digital technologies can seamlessly integrate into human activities, enhancing collaboration, creativity, and decision-making. By combining expertise in human-computer interaction, ubiquitous computing, and participatory design, the section investigates how computing systems can be made more intuitive, adaptive, and accessible. Researchers study how people interact with digital tools in work and everyday life, developing new interaction techniques, software platforms, and interactive materials that respond to human needs.

A key focus is on creating technologies that are not only efficient but also empowering—whether through augmented reality interfaces that enhance situational awareness, context-aware systems that adapt to users’ environments, or visual analytics that make complex data more understandable. The section also explores human-centered AI, ensuring that artificial intelligence serves human goals by prioritizing transparency, fairness, and usability. Through empirical studies, theoretical inquiry, and hands-on experimentation, researchers aim to shape the future of interactive systems, making them more engaging, inclusive, and responsive to the complexities of human life.


We do research within

  • Human-Computer Interaction (HCI) - Niklas Elmqvist, Susanne Bødker, Hans Gellersen, Tobias Langlotz, Marianne Graves Petersen, Olav Bertelsen, Eve Hoggan, Clemens Klokmose, Ken Pfeuffer, Jens-Emil Grønbæk, Michael Wessely
  • Data Visualization & Visual Analytics - Niklas Elmqvist, Hans-Jörg Schulz, Stefanie Zollmann
  • Augmented, Mixed & Extended Reality (AR/MR/XR) - Tobias Langlotz, Stefanie Zollmann, Jens-Emil Grønbæk
  • Human-Centered AI - Niklas Elmqvist, Marianne Graves Petersen, Clemens Klokmose
  • Participatory Design & CSCW - Susanne Bødker, Olav Bertelsen
  • Multimodal, Tangible & Shape-Changing Interfaces - Marianne Graves Petersen, Eve Hoggan, Michael Wessely
  • Gaze & Eye Tracking - Hans Gellersen, Ken Pfeuffer
  • Interactive Systems Engineering - Clemens Klokmose, Michael Wessely
  • Child-Computer Interaction - Marianne Graves Petersen

Head of Section

Section Manager