Zhang, Y., Chong, M. K.
, Müller, J., Bulling, A. & Gellersen, H. (2015).
Eye tracking for public displays in the wild.
Personal and Ubiquitous Computing,
19(5-6), 967-981.
https://doi.org/10.1007/s00779-015-0866-8
Zhang, K., Zhou, J., Tao, D.
, Karras, P., Li, Q.
& Xiong, H. (2020).
Geodemographic Influence Maximization. I
KDD '20: Proceedings of the 26th ACM SIGKDD International Conference on Knowledge Discovery & Data Mining (s. 2764-2774). Association for Computing Machinery.
https://doi.org/10.1145/3394486.3403327
Zhang, C., Zhang, Z., Zhang, W., Zeng, T., Sun, B. & An, P. (2025).
Anger Speaks Louder? Exploring the Effects of AI Nonverbal Emotional Cues on Human Decision Certainty in Moral Dilemmas. I M. Beigl, G. Jacucci, S. Sigg, Y. Xiao, J. E. Bardram, E. E. Tsiropoulou & C. Xu (red.),
UbiComp Companion 2025 - Companion of the 2025 ACM International Joint Conference on Pervasive and Ubiquitous Computing (s. 40-44). Association for Computing Machinery.
https://doi.org/10.1145/3714394.3754387
Zardbani, F., Afshani, P. & Karras, P. (2020).
Revisiting the theory and practice of database cracking. I A. Bonifati, Y. Zhou, M. A. Vaz Salles, A. Bohm, D. Olteanu, G. Fletcher, A. Khan & B. Yang (red.),
Advances in Database Technology - EDBT 2020: 23rd International Conference on Extending Database Technology, Proceedings (s. 415-418). openproceedings.org.
https://doi.org/10.5441/002/edbt.2020.46
Zagermann, J., Pfeil, U., Rädle, R., Jetter, H.-C.
, Klokmose, C. N. & Reiterer, H. (2016).
When Tablets meet Tabletops: The Effect of Tabletop Size on Around-the-Table Collaboration with Personal Tablets. I
CHI '16: Proceedings of the 2016 CHI Conference on Human Factors in Computing Systems (s. 5470-5481). Association for Computing Machinery.
https://doi.org/10.1145/2858036.2858224
Xue, H., Kelmann, P., Inati, S.
, Sørensen, T. S. & Hansen, M. (2014).
3D High Resolution l1-SPIRiT Reconstruction on Gadgetron based Cloud: no. 1882. Abstract fra Joint Annual Meeting ISMRM-ESMRMB, Milan, Italien.
http://www.ismrm.org/14/
Xue, H., Kelmann, P., Inati, S.
, Sørensen, T. S. & Hansen, M. (2014).
Distributed Computing on Gadgetron: A new paradigm for MRI reconstruction: no. 1579. Poster-session præsenteret på Joint Annual Meeting ISMRM-ESMRMB, Milan, Italien.
http://www.ismrm.org/14/program_files/TP05.htm
Xue, H., Inati, S.
, Sangild, T., Kellman, P. & Hansen, M. (2015).
Distributed MRI Reconstruction using Gadgetron based Cloud Computing.
Magnetic Resonance in Medicine,
73(3), 1015–1025.
https://doi.org/10.1002/mrm.25213
Xu, Y., Johnson, P. M., Moore, C. A.
, Brewer, R. S. & Takayama, J. (2013).
SGSEAM: Assessing serious game frameworks from a stakeholder experience perspective. I
Gamification 2013: Proceedings of the First International Conference on Gameful Design, Research, and Applications Enterprice Gamification Consultancy.
http://csdl.ics.hawaii.edu/techreports/2013/13-03/13-03.pdf
Xu, Y., Johnson, P. M., Lee, G. E., Moore, C. A.
& Brewer, R. S. (2014).
Makahiki: An open source serious game framework for sustainability education and conservation. I P. Kommers, T. Issa, T. Issa, D.-F. Chang & P. Isaías (red.),
International Conference on Sustainability, Technology, and Education, STE 2014: proceedings (s. 131-138). International Association for Development, IADIS.
http://www.iadisportal.org/digital-library/makahiki-an-open-source-serious-game-framework-for-sustainability-education-and-conservation
Xu, Z.
, Anderson, K., Lawson, R.
, Brooks, D. J. & Pavese, N. (2018).
Progression of sleep disorders spectrum in Parkinson's Disease: A 5 year clinical longitudinal study.
Movement Disorders,
33(5), S761-S762.
https://doi.org/10.1002/mds.27399