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Focus points for the Ubiquitous Computing and Interaction group

Ubiquitous Computing and Interaction is a research group within experimental computer science. The research mission is to create new concepts and technologies within the areas ubiquitous computing and interaction. The group works in three primary areas 1) interactive spaces, including Shape Changing Interfaces (SUI), Cross Device Interaction, and Proxemics; 2) Augmented and Virtual Reality focusing on industrial applications, such as context aware instructions, remote assistance, and 3D Interaction; 3) Visual Analytics for Big Data, including health data from wearables, hospital logistics data, and data from a variety of domains..

Have a look at our recent projects.

About the group

The group builds on a variety of competences such as: Interaction Design, Positioning, Context Awareness, Mobile Computing, Peer-2-Peer computing, Augmented Reality, Hypermedia, Visual Analytics and Info Visualization. Sensor based interaction, Crowd-sensing, Data Aggregation etc..

Professor Kaj Grønbæk, is heading the group, while also being Head of Department, he is still Co-PI on large ongoing strategic research projects like DABAI (www.dabai.dk), MADE (www.made.dk), and HealthD360 (www.healthd360.dk).

Read more about the group's background.