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Publications

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Nouwens, M. & Klokmose, C. N. (2021). A Survey of Digital Working Conditions of Danish Knowledge Workers. In Proceedings of 19th European Conference on Computer-Supported Cooperative Work European Society for Socially Embedded Technologies (EUSSET). https://doi.org/10.18420/ecscw2021_n24
Dalsgaard, P., Halskov, K. & Klokmose, C. N. (2019). A Study of a Digital Sticky Note Design Environment. In B. Christensen, K. Halskov & C. Klokmose (Eds.), Sticky Creativity: Post-it Note Cognition, Computers, and Design (pp. 156-175). Elsevier.
Bødker, S. (2009). A sense of direction for participatory design? In A. L. Sannino, H. Daniels & K. Gutiérrez (Eds.), Learning and expanding with activity theory (pp. 274-285). Cambridge University Press.
Rafner, J., Hjorth, A., Weidner, C., Ahmed, S. Z., Poulsen, C., Klokmose, C. & Sherson, J. (2021). ArguNotes: Collaborative Problem Solving and Argumentation Tool. In C. E. Hmelo-Silver, B. De Wever & J. Oshima (Eds.), 14th International Conference on Computer-Supported Collaborative Learning: Reflecting the Past and Embracing the Future, CSCL 2021 - Proceedings, part of the 1st Annual Meeting of the International Society of the Learning Sciences, ISLS 2021 (pp. 257-258). International Society of the Learning Sciences (ISLS).
Rädle, R. G., Klokmose, C. N. & Jetter, H.-C. (2016). A Proposal for a Taxonomy to Survey the State-of-the-Art of Multi-Device Technologies. Paper presented at Cross-Surface: Challenges and Opportu- nities of Spatial and Proxemic Interaction, Niagara Falls, Canada. http://cross-surface.com/papers/Cross-Surface_2016-2_paper_3.pdf
Bødker, S. (1996). Applying activity theory to video analysis: how to make sense of video data in HCI. In B. Nardi (Ed.), Context and consciousness: Activity theory and human computer interaction (pp. 147-174). MIT Press.
Bødker, S. & Greenbaum, J. (1988). A Non-Trivial Pursuit - Systems Development as Cooperation. Department of Computer Science, Aarhus University.
Bødker, S. & Greenbaum, J. (1988). A Non-Trivial Pursuit - Systems Development as Cooperation. In J. Kaasbøll (Ed.), Report of the 11th IRIS (pp. 102-122)
Bertelsen, O. W. (1994). An investigation into the design artefact concept as a vehicle for systems development research. In P. Kerola, A. Juustila & J. Järvinen (Eds.), Proceedings of the 17th Information Systems Research Seminar in Scandinavia (pp. 115-125)
Klokmose, C. N. (2007). An Instrumental Paradigm for Ubiquitous Interaction. In Conference Proceedings of ECCE 2007 Association for Computing Machinery.
Klokmose, C. N. (2008). An Instrumental Paradigm for Ubiquitous Interaction. In W. P. Brinkman, D. H. Ham & B. L. W. Wong (Eds.), ACM International Conference Proceeding Series; vol 250: Proceedings of the 14th European conference on Cognitive ergonomics: invent! explore! (Vol. 250, pp. 257-260). Association for Computing Machinery.
Hoggan, E., Hsieh, Y.-T., Myllymaa, K., Lantz, V., Kildal, J., Eiler, J. & Jacucci, G. (2017). An Exploration of Mobile Shape-Changing Textures. In TEI 2017 - Proceedings of the 11th International Conference on Tangible, Embedded, and Embodied Interaction: TEI '17 (pp. 275-282). Association for Computing Machinery. https://doi.org/10.1145/3024969.3024983
Bødker, S. (2008). A layered approach to user-centered security. In Proceedings of the 5th Nordic conference on Human-Computer Interaction Association for Computing Machinery.
Bertelsen, O. W. (1998). Against Organisation - on the suitability of organisation as a general metaphor for the non-technical. In Proceedings of IRIS 21 Aalborg University, Department of Computer Science.
Bertelsen, O. W. (2018). Against Boredom: The Demonic Pantheism in Design. In J. Bardzell, S. Berdzell & M. Blythe (Eds.), Critical Theory and Interaction Design (pp. 81-94). MIT Press.
Bødker, S. & Ehn, P. (2025). Afterthoughts for an Emergent Future. In Routledge International Handbook of Contemporary Participatory Design (pp. 291-293). Taylor & Francis. https://doi.org/10.4324/9781003334330-16
Bødker, S. (2003). A for Alternatives. Scandinavian Journal of Information Systems, 15, 87-89.
Bødker, S. & Greenbaum, J. (1988). A feeling for Systems Development Work - Design of the ROSA project. In K. G. Tijdens, M. Jennings, I. Wagner & M. Weggelaar (Eds.), Women, Work and Computerization: Forming New Alliances (pp. 161-170). North-Holland.
Bødker, S., Korsgaard, H. & Saad-Sulonen, J. (2016). 'A Farmer, a Place and at least 20 Members': The Development of Artifact Ecologies in Volunteer-based Communities. In Proceedings of the 19th ACM Conference on Computer-Supported Cooperative Work and Social Computing, CSCW 2016 (pp. 1142-1156). Association for Computing Machinery. https://doi.org/10.1145/2818048.2820029
Bertelsen, O. W. (2002). Aesthetics as Means for Supporting Development in Use - Beyond the Designed Purposefulness. In O. W. Bertelsen & P. Fishwick (Eds.), Aesthetic Computing
Bertelsen, O. W. & Fishwick, P. (Eds.) (2002). Aesthetic Computing. Dagstuhl-Seminar-Report No. 348
Bødker, S., Dindler, C., Halskov, K. & Iversen, O. S. (2016). Advances in Participatory Design. In CHI EA 2016: #chi4good - Extended Abstracts, 34th Annual CHI Conference on Human Factors in Computing Systems (pp. 984-987). Association for Computing Machinery. http://10.1145/2851581.2856688
Van Oosterhout, A., Hoggan, E. & Bruns, M. (2022). Adjustable Graphical Notation and Accessible Hardware to Accommodate the Force Feedback Design Process Redesign of Feelix based on Preliminary Evaluations of Design Tools and Methods. In Participative Computing for Sustainable Futures : Adjunct Proceedings of the 12th Nordic Conference on Human-Computer Interaction (NordiCHI’22) Article 52 Association for Computing Machinery. https://doi.org/10.1145/3547522.3547683
Park, S., Gebhardt, C., Rädle, R., Feit, A. M., Vrzakova, H., Dayama, N., Yeo, H.-S., Klokmose, C. N., Quigley, A., Oulasvirta, A. & Hilliges, O. (2018). AdaM: Adapting Multi-User Interfaces for Collaborative Environments in Real-Time. In CHI 2018 - Extended Abstracts of the 2018 CHI Conference on Human Factors in Computing Systems: Engage with CHI Article 184 Association for Computing Machinery. https://doi.org/10.1145/3173574.3173758
Bertelsen, O. W., Korpela, M. (Ed.) & Mursu, A. (Ed.) (2004). Activity Walkthrough - A Quick User Interface Evaluation without Users. In Ikke angivet (PB-574 of Daimi Reports ed., pp. 17-21). Aarhus University.
Bertelsen, O. W. (2003). Activity Walkthrough - a cognitive walkthrough in activity theory terms. In M. Hertzum & S. Heilesen (Eds.), Proceedings of Third Danish HCI Research Symposium (pp. 17-20). Roskilde Universitet.
Bødker, S. (1991). Activity theory as a challenge to systems design. In H.-E. Nissen, H. K. Klein & R. Hirscheim (Eds.), Information Systems Research: Contemporary Approaches and Emergent Traditions (pp. 555-564). North-Holland.
Bødker, S. (1991). Activity theory as a challenge to systems design. Department of Computer Science, Aarhus University.
Bertelsen, O. W., Bødker, S. & Caroll, J. M. (Ed.) (2003). Activity Theory. In HCI Models, Theories and Frameworks: Toward an Interdisciplinary Science (Vol. Chapter 11, pp. 291-324). Morgan Kaufmann.
Bødker, S. & Bertelsen, O. W. (2002). Activity theory. In J. M. Carroll (Ed.), HCI Models, Theories and Frameworks (pp. 291-324). Morgan Kaufman.
Bødker, S. & Christiansen, E. (1995). A conceptual toolbox for designing CSCW applications. In COOP'95: Proceedings of the First International Workshop on the Design of Cooperative Systems (pp. 266-284). INRIA Press.
Bødker, S., Christiansen, E. & Thüring, M. (1995). A conceptual toolbox for designing CSCW applications. Department of Computer Science, Aarhus University.
Bouvin, N. O., Brodersen, A. C., Bødker, S., Hansen, F. A. & Klokmose, C. N. (2006). A comparative study of map use. In Proceedings of CHI '06: CHI '06 extended abstracts on Human Factors in Computing Systems (pp. 592-597). ACM Spring Proceedings. https://doi.org/10.1145/1125451.1125575
Bjørn, P., Busboom, J., Duckert, M., Bødker, S., Shklovski, I., Hoggan, E., Dunn, K., Mu, Q., Barkhuus, L. & Boulus-Rodje, N. (2024). Achieving Symmetry in Synchronous Interaction in Hybrid Work is Impossible. ACM Transactions on Computer-Human Interaction, 31(4), Article 49. https://doi.org/10.1145/3648617
Bødker, S., Grønbæk, K., Bannon, L. & Grudin, J. (1993). Achieving cooperative system design. In D. Schuler & A. Namioka (Eds.), Participatory design: principles and practices (pp. 79-98). Lawrence Erlbaum Associates. http://books.google.dk/books?id=pWOEk6Sk4YkC&printsec=frontcover&source=gbs_v2_summary_r&cad=0#v=onepage&q&f=false
Pakusch, C., Boden, A., Korsgaard, H., Lewkowicz, M., Avram, G. & Bødker, S. (2021). 2nd Workshop on Studying Technical Mechanisms for Supporting Sharing Communities. Paper presented at The 19th European Conference on Computer-Supported Cooperative Work, Zurich, Switzerland. https://doi.org/10.18420/ecscw2021-wsmc01