public class State extends Object implements Serializable, Comparable<State>
Constructor and Description |
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State()
Constructs a new state.
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Modifier and Type | Method and Description |
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void |
addTransition(Transition t)
Adds an outgoing transition.
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int |
compareTo(State s)
Compares this object with the specified object for order.
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boolean |
equals(Object obj)
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List<Transition> |
getSortedTransitions(boolean to_first)
Returns sorted list of outgoing transitions.
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Set<Transition> |
getTransitions()
Returns the set of outgoing transitions.
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int |
hashCode()
See
Object.hashCode() . |
boolean |
isAccept()
Returns acceptance status.
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void |
setAccept(boolean accept)
Sets acceptance for this state.
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State |
step(char c)
Performs lookup in transitions, assuming determinism.
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void |
step(char c,
Collection<State> dest)
Performs lookup in transitions, allowing nondeterminism.
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String |
toString()
Returns string describing this state.
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public State()
public void addTransition(Transition t)
t
- transitionpublic int compareTo(State s)
compareTo
in interface Comparable<State>
public List<Transition> getSortedTransitions(boolean to_first)
to_first
- if true, order by (to, min, reverse max); otherwise (min, reverse max, to)public Set<Transition> getTransitions()
public int hashCode()
Object.hashCode()
.public boolean isAccept()
public void setAccept(boolean accept)
accept
- if true, this state is an accept statepublic State step(char c)
c
- character to look upstep(char, Collection)
public void step(char c, Collection<State> dest)
c
- character to look updest
- collection where destination states are storedstep(char)
public String toString()
Automaton.toString()
.Copyright © 2001-2017 Anders Møller.